﻿#include "TurnTableCode_TurnTable_Run.h"

#include "TurnTableCodec.h"

TurnTableCode_TurnTable_Run::TurnTableCode_TurnTable_Run()
{

}

TurnTableCode_TurnTable_Run::~TurnTableCode_TurnTable_Run()
{

}

QByteArray TurnTableCode_TurnTable_Run::code(float arg1,float arg2,float arg3)
{
  (void)arg1;(void)arg2;(void)arg3;
  return addSummnation(QByteArray().append((uchar)TurnTableCodec::TurnTable_DeviceNum)
                     .append(1,(uchar)TurnTableCodec::TurnTable_AxleNumOne)
                     .append((uchar)TurnTableCodec::TurnTable_Run)
                     .append(intToByteArray(arg1))
                     .append(8,0));
}
